New NVIDIA GeForce GTS 450 Delivers DX11 Done Right to Even More PC Gamers
SANTA CLARA, CA — () — 09/13/2010 — NVIDIA today announced the latest addition to its Fermi-class of graphics processing units (GPUs), the NVIDIA® GeForce® GTS 450 — which was designed to deliver the best DX11 price/performance in the $129 USD price category. According to the latest Steam survey, a leading indicator of the hardware used by PC gamers today, 56 percent(i) of gamers play at mainstream resolutions, typically between 1600×1050 and 1280×1024. The GTS 450 was specifically designed to excel at these resolutions, delivering awesome DX11 performance with 4X antialiasing turned on, enabling more gamers than ever before to experience incredibly detailed characters, terrain and game environments with blazing fast performance and awesome visuals.
For games and applications that feature tessellation — the key feature of DX11 — the GTS 450 is up to 65% faster than the closest competitive product(ii). Even in last generation DX9 and DX10 games, the GTS 450 is faster by over 30%(iii), including in the blockbuster PC title StarCraft II. This makes the GTS 450 a terrific GPU for playing this year’s hottest games including the upcoming holiday titles like Civilization V and Hawx2, both of which feature support for DX11 and tessellation, and other games, such as Dead Rising 2.
“The GeForce GTS 450 makes huge strides in expanding DX11 capability to the masses,” said Sid Meier, Director of Creative Development, Firaxis Games. “Civilization V plays beautifully on the GTS 450 and looks even more amazing with 3D Vision technology.”
“We are excited about the GeForce GTS 450, which brings awesome performance to a very affordable price point,” said Shinsaku Ohara, Producer of Dead Rising 2 at Capcom. “By delivering a great gaming experience mixed with some cutting-edge features such as support for 3D Vision, we are confident that fans of Dead Rising 2 will have a great platform to play on.”
With full support for NVIDIA 3D Vision™ technology, the GeForce GTS 450 also provides the graphics horsepower and video bandwidth needed to experience games and high definition Blu-ray movies in eye-popping stereoscopic 3D. And with NVIDIA SLI technology, the industry’s most scalable multi-GPU platform, gamers will be ecstatic to almost double their gaming performance by adding a second GTS 450 to their PC, when budget allows.
The GeForce GTS 450 is available starting today from the world’s leading add-in card partners, including ASL, ASUS, Colorful, ECS, EVGA, Gainward, Galaxy, Gigabyte, Innovision 3D, Jetway, KFA2, Leadtek, MSI, Palit, Point of View, PNY, Sparkle, Zotac and others.
Note to editors: For partner product board shots, please visit: http://www.flickr.com/photos/nvidia/sets/72157624819063243/
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DirectX 11, DX11, 3D, PC gaming, NVIDIA, GeForce, GF100, Fermi, GF106, PhysX
NVIDIA (NASDAQ: NVDA) awakened the world to the power of computer graphics when it invented the GPU in 1999. Since then, it has consistently set new standards in visual computing with breathtaking, interactive graphics available on devices ranging from tablets and portable media players to notebooks and workstations. NVIDIA’s expertise in programmable GPUs has led to breakthroughs in parallel processing which make supercomputing inexpensive and widely accessible. The company holds more than 1,100 U.S. patents, including ones covering designs and insights which are fundamental to modern computing. For more information, see www.nvidia.com.
Certain statements in this press release including, but not limited to, statements as to: the benefits, features, impact and capabilities of the GeForce GTS 450 series of GPUs are forward-looking statements that are subject to risks and uncertainties that could cause results to be materially different than expectations. Important factors that could cause actual results to differ materially include: our reliance on third parties to manufacture, assemble, package and test our products; global economic conditions; development of more efficient or faster technology; design, manufacturing or software defects; the impact of technological development and competition; changes in consumer preferences and demands; customer adoption of different standards or our competitor’s products; changes in industry standards and interfaces; unexpected loss of performance of our products or technologies when integrated into systems as well as other factors detailed from time to time in the reports NVIDIA files with the Securities and Exchange Commission including its Form 10-Q for the fiscal period ended August 1, 2010. Copies of reports filed with the SEC are posted on NVIDIA’s website and are available from NVIDIA without charge. These forward-looking statements are not guarantees of future performance and speak only as of the date hereof, and, except as required by law, NVIDIA disclaims any obligation to update these forward-looking statements to reflect future events or circumstances.
© 2010 NVIDIA Corporation. All rights reserved. NVIDIA, the NVIDIA logo, GeForce, Fermi, SLI, PhysX, and 3D Vision are trademarks and/or registered trademarks of NVIDIA Corporation in the U.S. and other countries. Other company and product names may be trademarks of the respective companies with which they are associated. Features, pricing, availability, and specifications are subject to change without notice.
(ii) GeForce GTS 450 1GB vs. Radeon HD 5750 1GB, running Unigine Heaven 2.0 : 16×10 Tessellation = Extreme
Stone Giant :16×10 DOF=off, Tessellation = High; Core I7-965, X58, 6GB DDR3, Win7 64b, NVIDIA Driver: 260.50, AMD Driver: Cat 10.8. GTS 450 was 33% faster in Unigine and 65% faster in Stone Giant.
(iii) GeForce GTS 450 1GB vs. Radeon HD 5750 1GB running StarCraft 2. Benchmarks Settings:1680×1050 4xAA/16xAF; Core i7-965, X58, 6GB DDR3, Win7 64b, NVIDIA Driver: 260.50, AMD Driver Cat 10.8. GTS 450 was 92% faster.
For further information, contact: Bryan Del Rizzo NVIDIA Corporation (408) 486-2772 email@example.com