Posts tagged ‘time ray’
August 3, 2009 by Press Release
Last year, Intel and Microsoft funded the establishment of a Universal Parallel Computing Research Center (UPCRC) at the University of Illinois at Urbana-Champaign with the goal of bringing parallel
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July 27, 2009 by Press Release
With the power of upcoming many-core architectures Intel is developing, real-time ray tracing (using the physics of light to realistically render an interactive 3D scene) comes closer and closer to
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April 10, 2009 by Press Release
Imagine it's playoff season for your favorite sport and you are trying to follow multiple games taking place at the same time. Or you're following the Tour de France and have hours and hours of video
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